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Mobile 2.0 | Research

25% des Umsatz mit UGC

Laut einer aktuellen Studie von Nokia soll bis zum Jahre 2012 25% des gesamten Entertainment Umsatzes im mobile Business mit user generated content gemacht werden. Ein paar Details der Studie:

- 23% buy movies in digital format
- 35% buy music on MP3 files
- 25% buy music on mobile devices
- 39% watch TV on the internet
- 23% watch TV on mobile devices
- 46% regularly use IM, 37% on a mobile device
- 29% regularly blog
- 28% regularly access social networking sites
- 22% connect using technologies such as Skype
- 17% take part in Multiplayer Online Role Playing Games
- 17% upload to the internet from a mobile device

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